P_O_N_G_!

Interactive sound object, 2007

From Star Trek to Space Patrol, Orion and beyond, these iconic TV series celebrate the playful spirit of invention—using rudimentary, handcrafted objects that, despite their humble origins in wooden crates and cardboard, simulate high-tech devices.
Pong stands as a tribute to the nascent days of science fiction film and its evocative soundscapes. By interacting with this dynamic sound object through a deliberately designed interface, participants find themselves navigating the intricate processes of the music industry. Each succinct remark within the piece serves as a meditation on alternative design paths, hinted at through the remnants of acoustic traces.
Ultimately, P_O_N_G_! transforms into a musical riddle, inviting each participant to assume creative responsibility through the sheer power of play.

 

Material:
Christmas lights, wooden board, microcontroller, sound samples, video projection

 

P_O_N_G_! installation view, OK – Offene Kulturhaus Linz, Austria 2007, Part of the exhibiton “STOP.SPOT”